/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.controllers.observer;


/**
 * @author kecimis
 */
public class AttackerCriticalStatus {
    private boolean result = false;
    private int count;
    private int value;
    private boolean isPercent;

    public AttackerCriticalStatus(boolean result) {
        this.result = result;
    }

    public AttackerCriticalStatus(int count, int value, boolean isPercent) {
        this.count = count;
        this.value = value;
        this.isPercent = isPercent;
    }


    /**
     * @return the count
     */
    public int getCount() {
        return count;
    }

    /**
     * @param count the count to set
     */
    public void setCount(int count) {
        this.count = count;
    }

    /**
     * @return the value
     */
    public int getValue() {
        return value;
    }


    /**
     * @return the isPercent
     */
    public boolean isPercent() {
        return isPercent;
    }


    /**
     * @return the result
     */
    public boolean isResult() {
        return result;
    }


    /**
     * @param result the result to set
     */
    public void setResult(boolean result) {
        this.result = result;
    }


}
